Esta Comunidad es diseñada y creada para Left 4 Dead 1, 2, y será la 3.Aqui podremos compartir preguntas, trivias, Encuestas Ect, y tambien compartir IP´s para jugar en modo Versus y normal. Esta Comunidad está hecha para Pc y para Xbox Unite!Ver más
- 3,507 Miembros
- 1,256 Temas
Left 4 Dead 2
The Boomer, Smoker, Tank, and Hunter are still up to their nasty tricks, but Valve have included three new Special Infected specifically designed to deal with players who’ve become accustomed to fending off hordes by sticking close together and being stationary. These three new infected are designed to divide the survivors and force them to move.
The Charger will ram through the survivors and slam them to the ground while the Spitter shoots corrosive acid. As a change of pace, the diminutive Jockey leaps on a survivor and can actively control them once initiating the attack. On his own, he’s not much of a threat, but the Jockey’s real danger comes from steering the survivor into things like fire, other infected, or near ledges.
Each feels unique and the feedback on the different melee weapons is realistic. The stopping-power of the skillet is much different from the swinging of an axe. As an alternative to pistols, they’re most effective when you find yourself surrounded by hordes of zombies—which happens quite a bit.
Chainsaws and grenade launchers become the default “uber” weapons since they do a lot of damage, but have drawbacks in the form of running out gas and user-damage. Still, there’s no arguing with the appeal of blowing up a dozen zombies into chunky bits or turning a horde of them into cold cuts with the chainsaw.
However, all these additions are just that—more stuff. Are there any real changes that affect the gameplay experience? In a word: sorta. The campaigns are much more fleshed out with stronger locales. You have five scenarios to work through and there’s something of a unifying narrative. Things officially start off in Savannah, Georgia and end in New Orleans, but there’s nothing preventing players from choosing any scenario they wish.
Unfortunately, for a large part much of the gameplay remains unchanged. Sure, there’s more stuff, but what winning comes down to do is listening for musical cues, watching each other’s back and conserving supplies.
Like the first, most of the replay value is found online. Survival mode is included right from the start and involves players fending off insane amounts of zombies for as long as possible, though don’t expect to last more than ten minutes, tops. The main attraction is Versus mode, where four survivors and four Special Infected go head-to-head. Players take turns between sides, and whoever makes the most progress wins.
Two new modes are also available to play: Realism and Scavenger. The former is essentially expert difficulty cranked up to eleven. Startling a Witch becomes more dangerous since her attack results in an instant-kill and the regular infected take and dish-out a lot more damage. As if that weren’t bad enough, there are no identifying halos around your teammates. Keep track of them or else you’ll pay for it later.
Scavenger requires much less time to play. There’s a finite time-limit that can only be extended by pouring gas into a generator. It’s much more to the point than the other modes and offers just as much fun as Versus does. Players stuck in the role of Special Infected will have to stop the survivors from filling the generator while the survivors must pour as many tanks of gasoline in as they can.
That said, there’s nothing inherently wrong with the AI behavior. Survivor bots will stop to rescue you, heal you when you need and have decent aim. However, you don’t see the on-the-fly strategies that make online play so much fun—so you’ll find that the dynamic experience becomes flat quickly. The bots will also never use explosives, something Valve really should think about changing with their next update.
The fundamentals may not have changed so drastically, but Valve has taken a look at how players performed in the first game and tailored the sequel to challenge them and develop new, interesting strategies to combat the infected. There’s much more crammed in than the original with more additions coming down the pipeline. Left 4 Dead 2 is an insanely fun co-op and competitive online experience, and that’s a great similarity to have with the original.