El post que buscas se encuentra eliminado, pero este también te puede interesar

Hoy sale un parche de 2GB para Battlefield 3 PC

Anuncios

Hoy sale un parche de 2GB para Battlefield 3 PC


Hoy día 6 de Diciembre llegará una gran actualización para Battlefield 3 en su versión de PC.

El parche en cuestión tendrá un peso de 2GB, pudiéndose descargar a partir de las 9:00 AM (GMT +1).

Por otra parte, los servidores estarán fuera de servicio durante algunas horas para proceder a la actualización de lo sistemas centrales.

Este parche llega a solucionar una gran lista de errores, ajustes de balance, el contenido Back to Karkand (por ahora sólo disponible para PS3) y el colorblind mode.

Esta actualización será obligatoria para entrar a partir de mañana a los servidores on-line, ya que en caso de no actualizarlo no podremos jugar.

¿Que mejor forma de empezar un día festivo (para ustedes) que disfrutar de un renovado Battlefield 3?, para PlayStation 3 y Xbox 360 el parche aparecerá a finales de semana.





Bugfixes
Fixed a problem with spawn timer now showing blue border on startup and lost spawn point
Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded
Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings
Fixed stat references on several dogtags
Fixed for surveillance ribbon not counting TUGS
Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
Fixed a problem where placing C4 with the russians soldier was playing US faction VO
Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it
Fixed a problem when attempting to fire lock on weapons without a target
Tweaked the chat, it should now be a bit easier to read
Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights
Fixed the G17 Supressed Laser not working properly
Added alternate HUD colors to help colorblinds
Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.
Increased the Spawn protection radius on TDM
Fixed a problem with smoke on land vehicles, Missiles should now miss more often
Fixed a problem where users could end up with IRNV scope in any vehicle
Fixed a problem where player dies if vaulting over a ledge and into water while sprinting
Fixed several crashes and increased general stability
Fixed a problem where the user was unable to revive two players that have the bodies one over the other
Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.
Fixed a problem with the Kill camera acting up when suiciding from parachute
Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar
Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time
Fixed a problem where you could get green flashes on screen
You can now reassign cycle weapons
Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle
Fixed a problem where the parachute would stay stuck in air if the owner was killed

Balance Tweaks
Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.
Tweaked Tactical Light so it is not as blinding over longer ranges.
Tweaked the IRNV scope so it is limited to usage only at close range.
Reduced heat masking effectiveness of Spec Ops Camo.
Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.
Increased the number of additional 40mm grenades from Frag spec.
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.
Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.
Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.
Fixed Laser Guided Missiles missing their targets if the target is moving too fast.
Reduced the effectiveness of Stealth on Air Vehicles.
Reduced the effectiveness of Beam Scanning for Jets.
Reduced the damage done to Armored Vehicles and Infantry from AA guns.
Increased the damage RPGs and Tank shells do to AA vehicles.
Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
Increased the effective accuracy of long bursts for LMGs when using a bipod.
Slightly increased the range of the 44magnum bullets.
Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.
Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.
Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.
Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.
Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
Decreased the power of Miniguns against Jets and Helicopters.
Increased the power of Stingers against Jets.
Flares reload times for Jets and Helicopter Gunners have been increased.
Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.
Added Single Shot to the AN94 as an available fire mode.
Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).
Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
Tweaked the Gas station Capture area on Conquest on Caspian Border
Tweaked the max vehicle height on Noshahar Canals

Anuncios

Comentarios Destacados

37 comentarios - Hoy sale un parche de 2GB para Battlefield 3 PC

@Marzopiens +7
Muy lindo...pero el origin de mierda no descarga ¬¬
@chochito28 -18
para el original? o para todos?
@lauracri -5
cuanto va a costar?
@arielshades +2
El parche en cuestión tendrá un peso de 2GB, pudiéndose descargar a partir de las 9:00 AM (GMT +1).
haa 2 Gb nomas, se nota que estaban apurados en vender el juego sin estar totalmente terminado, menos mal que nunca compro juegos los Taringueos
@nicobostero36 +2
xq no se van un rato a la plaza en ves de estar todo el dia viciando a un juego de mierda?
@Marzopiens -2
A alguien le descarga el origin?
@djsp3x -9
nicobostero36 dijo:xq no se van un rato a la plaza en ves de estar todo el dia viciando a un juego de mierda?
@danny14 -15
dejen de juigar estas cosas, yo creo que hasta el papa es menos virgen que ustedes
@kamus +4
SON GROSOS ,, NO OLVIDAMOS ARREGLAR ..LA MITAD DEL JUEGO ,,JAJAJ
@666GeneSimmons666 +4
2GB? Es un juegazo, pero no podian esperar un cachito y largarlo son tantos bugs??
@EL_PIBE_TARINGA -14
Porque mierda borras mi comentario? iba a ser top comment, todos tienen hambre
@LaRvA_7J +8
chochito28 dijo:para el original? o para todos?

Juaaaaaaaa en mi vida vi un comentario tan pelotudo! jajaj
@s0nicxo +8
EL_PIBE_TARINGA dijo:Porque mierda borras mi comentario? iba a ser top comment, todos tienen hambre


Forever Alone
@KarlMalone32 +3
hace el juego mas largo??o lo terminas en 1 hora como siempre?
@EL_PIBE_TARINGA -6
EL_PIBE_TARINGA dijo:Porque mierda borras mi comentario? iba a ser top comment, todos tienen hambre

Perdon, no me lo borraste, borrame este y el que quoteo porfavor
@Keptchupt +1







of course! is the porong!







@MeCagaronElNick
Marzopiens dijo:A alguien le descarga el origin?


en la beta no me descargaba, tuve que usar proxy pero con la versión final original baja lo mas bien, va por el 70% y lo puse a descargar hace un rato.
@andyabba -3
el que baja 2 gb de parche tenes que estar muy drogado ese juego es corto lo das vuelta de nada
@MeCagaronElNick
andyabba dijo:el que baja 2 gb de parche tenes que estar muy drogado ese juego es corto lo das vuelta de nada


El parche es para corregir bugs (que casi no hay) en armas y accesorios, mapas, etc. todo sobre el multiplayer y el modo co-op, el modo campaña, el que jugamos todos descargando la versión crackeada no tiene modificaciones. Es para los que tienen el juego original ya que se hace a través de origin.
@cristopher17 +2
2GB? Recién abro el Origin para jugar un rato y el parche pesa 3.9GB o.O
@exe_tecla1
que animales
cristopher17 dijo:2GB? Recién abro el Origin para jugar un rato y el parche pesa 3.9GB o.O
@flaaaandeers +2
desde TODA la mañana lo bengo bajando y pum un error a los 2 gb me dejo de descargar ANDA A CAGAR ME LO COMPRE AYER Y NI LO JUGUE MATATE EA Y METETE A ORIGIN POR EL ORTO
@Pachu2009
flaaaandeers dijo:desde TODA la mañana lo bengo bajando y pum un error a los 2 gb me dejo de descargar ANDA A CAGAR ME LO COMPRE AYER Y NI LO JUGUE MATATE EA Y METETE A ORIGIN POR EL ORTO


jajaja, el flanders se enojo pobre flanders va a llorar jajaja

Yo me descargaría el parche si es que ofrece mejoras en el rendimiento del juego sino no gracias... xD Un parche entre 2Gb a 4Gb de tamaño es demasiado.
@rafaelkpo +1
danny14 dijo:dejen de juigar estas cosas, yo creo que hasta el papa es menos virgen que ustedes

aprende a escribir, yo creo que nacemos sabiendo mas que vos
@Davilonia_II
Bueno,creo que ya ha salido hace mucho tiempo no?? Y si es así,por qué no ponen el link del parche?