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[Aporte] District 9 Maps

Hola users!
Capaz ustedes me conozcan de aportes como "Maps HD" y "BlackMesa_Sigma", quizás por mis servers o por mis geniales maps de aporte.


DISTRICT 9 MAPS

Estos maps, estan sacados (o hechos a partir) de la pelicula de alienigenas llamada District 9. Tan solo necesitan los CONTENIDOS DE CSS para funcionar ya que traen en el .bsp los demás.

CITY 8 - District 9



Features -
3 Main areas.
Combine Nexus and Sectors 1 / 2.
NPC Noded Strider
NPC Noded Doors scripted for use with Tacoscript1/2
Huge amount of explorable huts and shacks
Custom graffiti and many other props/textures
Citadel moves when "Judgement Waiver" is activated
Hologram Dispatch signs Interactive
Dispatch control interface
Destructable buildings (in some parts)
City Administrators Office (teleport in the Nexus)
Canal/sewege systems
Interactive terminals
Custom Dispatch voice
Useable radio (plays NWA!)


CITY 8 Canals



Features -
A huge maze of tunnel systems that lead from inside the city, under the Citadel walls and out towards the wastelands.
Double-Linear design.
Multiple crossing paths and tunnels means there is always at least 2 ways out of any place!
Doors scripted for use with Tacoscript1/2
Huge 3D skybox puts you deep within the dirty canals, as the highrise city looms above.
Custom graffiti and many other props/textures such as Ramen stands and animated neon signs.
Citadel moves when "Judgement Waiver" is activated
Hologram Dispatch signs
Interactive Dispatch control interface
Resistance stronghold operates a stolen "Combine Interface Core" - uplinked to laptops, this can hack open some security checkpoints.
Combine outposts along the canals give many ideal spots for sniper teams etc.
Interactive terminals
Custom Dispatch voice


CITY 8 Central



Lo mismo que los demás.



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